About
/ technical designer /
/ making one game a month /
Skills
/ quick prototyping of ideas /
/ able to see projects to completion, large or small /
/ focus on game feel and engaging feedback /
/ on the hunt for ways to twist design fundamentals and build interesting experiences /

/ unity, c#, 3dsmax, photoshop, pixel art, animation, sound design, graphic design /
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Education
/ creative media and game technologies, design and production - 2019-present /
@ Breda University of Applied Sciences, Netherlands
/ independent game production - 2017-present/
@ Digital Arts & Entertainment, Howest, Belgium - Rookies Game School of the Year 2017/18
/ graphic design and communication - 2014 - 2017 /
@ VISO Mariakerke, Belgium
Awards and Press
/ Frontier® Innovation Award for ShortFused /
/ first place at VAF Pitch Café event for Climb Mate /
/ various projects featured on Kotaku, PCGAMER, IndieGames+  /